
Description
This small game developed in UNREAL ENGINE 5 for the BRASSART 2024 GAME JAM features gameplay that plays on atmosphere and stress. Built around the theme 'Connection Lost'.
My role
Screenwriter, Narrative Designer, Level Designer, and System Designer.
Story
You're woken before dawn by tremors and commotion. You turn on the TV and discover your city is on alert due to a nuclear plant malfunction. Is this the end? Your phone receives a few last messages before the connection drops. It's your panicked loved one. You want to see them one last time.
Game objective
Find electrical terminals to restore lights and temporarily regain signal. Follow your partner's directions through their messages, to find a path to them before the end.
Gameplay
Exploration, horror. Navigate through the city as apocalyptic phases make it increasingly dangerous.
The team
Created during the Brassart 2024 Game Jam by a team of 7 students in just 3 days.